Chapter 556 - 556: Travel and Travel Beyond Fifty-Seven The Answer to the Riddle_3 1 day ago

He refocused on creating the scroll in front of him. The Witch Demon Heiss had been trying to break free from Lynch's control, but currently, he still needed the knowledge Lynch possessed. Once Lynch was away for too long or encountered danger, Heiss would certainly kick him when he's down rather than lend a helping hand. In the team, only Soka's bow and arrow could pose a threat to the Witch Demon from a distance, and Norton had strong magic resistance. However, Lynch calculated that these were still not enough to restrict the Witch Demon's power.

Thus, he needed an absolutely loyal and powerful entity to guard the Witch Demon. The first thought that came to the Mage's mind was the Fire Element he had once summoned. Ordinary Elemental Creatures were not enough to suppress a Witch Demon with Magical Abilities, but only the powerful Fire Element Elder was an exception. Lynch's own ability was not enough to summon such a high-level pure elemental power; he could at most create a giant Fire Element without intelligence. However, by changing the wording and syntax of the magic, connecting the power of the Magic Origin to the Magic Scroll, it might be possible to make up for Lynch's inadequate abilities.

Regarding this, the Mage himself was not very confident. If he received support from infinite power, who knows how those fierce elements might turn out. But the Witch Demon was immune to ice and lightning, Water Elements and Air Elements were clearly of no help, and although the Earth Element was strong, it did not have the ability to fly. The Fire Element was the only choice, and Lynch could only take the risk and try.

What he was creating now was the Magic Binding Scroll to restrain the power of the Fire Element. If danger arose, he needed to retain at least three backup methods. With the help of what he had, even the fierce Fire Element Elder should be able to submit obediently. He contentedly put away the Magic Scroll he had created, giving it a couple of pats: "Now I can rest easy."

A slight commotion came from downstairs, followed by the sound of Soka running up. The little one flapped her wings, taking three steps at a time, but stopped before the Mage's room. She remembered Lynch's admonition: "Make sure to knock before entering."

The Mage himself opened the stone door gently and asked in a low voice, "Soka, what happened? Why are you so flustered?"

"Uncle Dwarf has been taken away!" The Angel tugged at Lynch's sleeve: "Just now, a Big Beard dwarf lady came and said that Uncle Morgan was detained by the King. What should we do? Will he be alright?"

"No need to worry, it's likely he clashed with the King and is just being detained as a minor punishment." In the Dwarf Kingdom, there was no death penalty. Even if the crime was egregious, it usually resulted in expulsion from the dwarf clan. However, for a lone dwarf, besides joining the ranks of the Gray Dwarves and living a bullied life, the only option was to take risks and struggle to survive in the loopholes of human law. Now that Morgan was just being held, it seems not too serious.

But when the Mage walked downstairs and saw the solemn faces of his friends and the dejected faces of a few dwarf neighbors, his heart fell again. After a brief inquiry, Lynch finally understood what had happened. Morgan had found the Dwarf King, and the Snake-man's leader was also there, conversing happily with the Dwarf King. Morgan finally blurted out that the Snake-man had set traps and conspiracies, but since he remembered he couldn't mention the All-Knowing Tower, he failed to provide sufficient evidence. In the end, the Dwarf King threw Morgan into the dungeon, saying he was disturbing the peace.

Lynch held his head, regretting letting Morgan go to the palace alone. Normally, the dwarf seemed quite eloquent, especially on the battlefield, his words enough to make all enemies livid with rage. How come in formal occasions he couldn't speak a word? Even if he couldn't mention the All-Knowing Tower, he could at least allude to the loopholes! Now, even if the Mage steps in, he could at most get the dwarf released, but persuading the Dwarf King to stop cooperating with the Snake-man would be challenging. The only option now was to find the Old Dwarf Weite, who was the only one who could speak on such matters.

Leaving Zilvra to watch the Witch Demon, Lynch and Knight Macken set off. If a meeting with the Dwarf King was required, the righteous Paladin would obviously be more persuasive than Zilvra. Knight Macken did not ask too many questions, and Lynch did not want him to know too much. Neither wanted to engage in conversation; the Paladin and Mage, after all, were not people on the same path.